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Thing-Thing-Arena-3

Object

The object of Thing-Thing Arena 3 is to kill as many enemies as possible and to do so with style. Points are awarded for killing enemies, and depending on how you kill them, you will be awarded additional points.

You're only allowed to carry 2 weapons at a time as well as your lead pipe. If you have any fewer weapons, any that you walk over will be automatically added to your inventory. Also, if a weapon is allowed to be dual wielded, you'll automatically pick up its companion weapon.

Controls:

  • Move Left and Right: A and D
  • Jump: W
  • Duck/Take Cover: S
  • Run: Shift
  • Shoot: Left Click
  • Change Weapon: E or Mouse Wheel
  • Reload: R
  • Throw/Exchange Weapon: Space
  • Switch to Melee: Q or Click Mouse Wheel
  • Grab/Execute: F
  • Pause: P
  • Note: Keys can be remapped at any time in the Options menu and Pause menu.

Character Moves and Actions

Front Flip/Back Flip:
Performed when double jumping depending on which direction you're moving. Front flips and back flips are a great evasive maneuver because it makes it more difficult for enemies to track you, and reduces your target profile.
Ground Stomp:
Performed when double-tapping the duck key (default "S" key) after jumping once. Enemies can be stomped on to do damage.
Take Cover:
Press the duck key (default "S" key) when close to a wall to take cover against it. Ducking reduces your target profile, and being against a wall improves your odds of not getting hit even more.
Grab, Execute:
When an enemy has been stunned (for example, when they're shot and take damage) you'll have a brief amount of time to press the grab key (default "F" key). When you've successfully grabbed an enemy, you can then press the grab key again to execute them. You will not be able to be hit by other enemies when you're performing an execution.
Throw Weapon:
Press the throw weapon key (default "Space" key) and you will discard the weapon you're holding. It can be used to hit enemies as well.

Scoring and Bonuses

For every kill you will receive points depending on how the enemy was terminated. Bonuses can often be combined to yield a higher score. There are also many bonuses awarded for completing certain tasks.

A list of all of the bonuses and achievements you've earned can be found in the Pause menu ("P" Key).

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