Thing-Thing Arena 3
Weapons
Beretta 92 FS
Capacity: 15
Damage: 4
Reload Time: 1.5 Seconds
Can be used as a Dual Weapon. Fires quickly (with dual) and has a minimal reload time. A good fall-back weapon.
Magnum
Capacity: 6
Damage: 10
Reload Time: 3 Seconds
Lots of power, but low capacity and a slow reload time.
Thompson SMG
Capacity: 35Damage: 2
Reload Time: 2 Seconds
Has a good rate of fire and good damage. An okay all around weapon.
Glock 18c
Capacity: 30
Damage: 2
Reload Time: 1.5 Seconds
Can be used as a Dual Weapon. If you've got the ammo to spend, these are highly deadly. The extremely fast rate of fire combined with the fast reload time make this an excellent weapon to get bullets down-range.
Lever-Shotgun
Capacity: 7
Damage: 4x5 Bullets
Reload Time: 2 Seconds
Can be used as a Dual Weapon. While on its own, offers no advantage over the M-1187, when used in dual offers a fast reload time and large capacity of ammo. Very effective at close range.
M-1187
Capacity: 7
Damage: 4x5 Bullets
Reload Time: 2 Seconds
Lots of damage at close range, this weapon is a good all around shotgun.
Rebound Gun
Capacity: 10
Damage 6x5 Bullets
Reload Time: 2 Seconds
Excellent for shooting enemies around corners, or clearing out rooms. The bullets are ineffective unless they've bounced off of walls first, and therefore require a different strategy than other shotguns.
PANCOR Jackhammer
Capacity: 20
Damage: 2x5 Bullets
Reload Time: 4 Seconds
Cleaning out rooms is made easy with this. Beware of its very long reload time, though.
Proxy Mine Launcher
Capacity: 1
Damage: Up to 30
Reload Time: 1 Second
Mines can be launched at walls (where the mine will stick) and can be used to set up traps for approaching enemies. Alternately, the mines can be launched directly at enemies. Beware of splash damage!
Grenade Dart Launcher
Capacity: 6
Damage: Up to 30
Reload Time: 2 Seconds
A grenade with a 5-second fuse is attached to a razor sharp spike and launched from this weapon. Grenades will stick in walls, and enemies alike. The non-instantaneous explosion makes this a more advanced weapon.
Laser Rifle
Capacity: 7
Damage: Up to 12
Reload Time: 2.5 Seconds
Fires a high intensity laser that can penetrate through multiple enemies. Great for multi kills and clearing rooms. The low capacity and somewhat slow reload time combined with a fast rate of fire make timing key.
Tavor
Capacity: 30
Damage: 3
Reload Time: 2 Seconds
Fast reload time, fast rate of fire, and reasonably fast rate of fire, and high accuracy make this an all around excellent weapon to use.
Arrow Launcher
Capacity: 15
Damage: 5
Reload Time: 2 Seconds
What's old is made new again. Arrows deal a somewhat large amount of damage, and fast rate of fire.
Acid Grenade Launcher
Capacity: 5
Damage: 4 Per Second
Reload Time: 2 Seconds
Creates a cloud of vaporized acid where the grenade lands. The acid does Damage Over Time to enemies (or you) if they step into the cloud. Great strategical weapon.
Artifact 19
Capacity: ?
Damage: ?
Reload Time: ?
A mysterious ultimate weapon only awarded to those who truly understand how to use any weapon in combat. Its abilities are unknown.


